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Windows Phone Fullscreen

Monkey Programming Forums/XNA/Windows Phone Fullscreen

Amnesia(Posted 1+ years ago) 
Oh, that explains it. Fullscreen seems to work out-of-the-box in previous versions of Monkey (up to V51). I should have stated that I needed to do this when I updated to V53.

I just checked mojo.xna.cs and since V52(f) gxtkGame's constructor discriminate between Windows Phone and the other XNA targets. The IsFullScreen flag was left out for the Windows Phone target.

Now, I don't know if ALL WP7 devices need the flag there to show a fullscreen window, but at least that's true for the LG C900.