Windows Phone Fullscreen
Monkey Programming Forums/XNA/Windows Phone Fullscreen
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| Oh, that explains it. Fullscreen seems to work out-of-the-box in previous versions of Monkey (up to V51). I should have stated that I needed to do this when I updated to V53. I just checked mojo.xna.cs and since V52(f) gxtkGame's constructor discriminate between Windows Phone and the other XNA targets. The IsFullScreen flag was left out for the Windows Phone target. Now, I don't know if ALL WP7 devices need the flag there to show a fullscreen window, but at least that's true for the LG C900. |







